Here are some of flyers/posters, that VTES communities have created in past years to promote their VTES tournaments. Enjoy!
The Swedish video game publisher Paradox Interactive (known for computer games like Crusader Kings, Hearts of Iron and Cities: Skylines has just announced, that they have acquires White Wolf Publishing from CCP Games. On the Paradox homepage the announcement of the deal states that they acquired “all of White Wolf’s brands, and its new subsidiary will pursue development opportunities across relevant categories of games under the White Wolf Publishing name“. The actual sum paid for White Wolf Publishing remains undisclosed.
.. when you have been using superior Eagle’s Sight to block an action (after ignoring the normal prey, predator or target restrictions for blocking actions), and the acting vampires continues the action after a successful block (with cards like Form of Mist or Crypt’s Sons), you need another way of blocking the action again. In other words, Eagle’s Sight is only good for one block attempt. But since you cannot play the same reaction card twice during an action, you (most likely) cannot block the action any longer.
The reason for this is the card text, which states the card allows the reacting vampire attempts to block the current action despite of the usual restriction. The same applies to Falcon’s Eye at superior Spiritus with the same card text. Anneke on the other could block again in the situation described above, because her card text is sort of permanent, allowing to break the usual block restrictions multiple times during an action.
On October 24th, 2015 the VTES Dutch National Championship 2015 was held in Utrecht, Netherlands with 18 players from 3 countries attending the tournament. The final standings after 3 rounds and the finals were as follows:
1. Jonathan van der Smissen (BEL) — 2 GW 6 VP — 4 VP — Kiasyd Stealth Bleed
2. Bart Jansen (NED) — 2 GW 7 VP — 0 VP — Nosferatu Royalty
2. Ben Gerissen (NED) — 1 GW 6,5 VP — 1 Followers of Set Velvet Tongue
2. Bram Vink (NED) — 3 GW 10 VP — 0 VP — New Gangrel Royalty
2. Martin Schumacher (GER) — 1 GW 5 VP — 0 VP — Toreador antitribu Bloat/Bleed
Congratulations to Jonathan for his win of the Dutch Nationals 2015. You can find the full results in the Belgian VTES Forum.
How to Convince Your Husband to Let You Go Off to Milwaukee For The Weekend With 4 Strange Men
My companions in Milwaukee:
Paul Johnson, Steve Bucy, Mike Courtois, and Robert Goudie.
Yes, miss, this is the National Championships for V:TES, but this is the CCG, are you sure you’re not looking for the role players?
The Girls Guide to VTES is inspired by the recent trip with my playgroup to the Nationals at Gen Con this past August. I’ve been playing with this group for almost 2 years and it wasn’t until the planning for this trip that I was forced to come to terms with the fact that they are all male and I … am not.
We’d never gone so far as farting contests or anything but I had never felt that my being of the opposite sex was an issue.
I was fine with putting down toilet seats and being called “dude”.
It started with Paul raising questions about the sleeping arrangements in Milwaukee, expressing concerns about my ‘comfort’ and ‘safety … I thought this was hysterical. We are all married, we have children … heck, I lived in a co-ed dorm in college … how dangerous could this be? I was explaining this outrageous concern to another of the group, Robert, who shyly echoed Paul’s concerns. Finding no satisfaction there I shared this hilarity with my husband:
“Listen to this … ha ha ha … Paul said he’s concerned that about what happens if we are forced to sleep on a park bench or something … isn’t that ridiculous?”
My husband was not amused. “Wha … a park bench? … No. No f-ing way. If you don’t have a hotel room, you’re not going.’”
He got on the internet and began hunting down a room for us, grumbling … “Next year, you should do this way in advance … ”
It wasn’t an issue that he didn’t know these guys very well. It wasn’t an issue that we would all share this room. It wasn’t an issue that we couldn’t afford this trip. But the idea of my sleeping on a park bench was unacceptable.
We arrived in Milwaukee and as the convention pressed on, and as I was the only female participating … (I’m reasonably sure about that, anyway … ) I began to be more and more aware of this femaleness.
During the 1st round of the Nationals, I got going so fast that I suddenly had the ire of the entire table. It also didn’t help that I had to call LSJ over for rulings and clarifications about 8 times. People were trying vote push, or replacing their Wakes, and a myriad of disruptive little STUFF and I was exacerbating my lousy circumstances by being a prigish tattle-tale. I also made some horrific errors.
Skip forward to the next two games where I ended up with 6 vp and wound up only 1/2 point out of the finals. As a matter of fact I was gifted IN to the final, but then there was a dispute where a guy demanded a recount, and they recounted, and I was out, but that’s a whole other article …
What had changed between round one and two?
I was the only one from our group that didn’t have a VP after the 1st game. I was letting them down. That one game was so awful, I was thinking, “Wow, this female thing sucks.” I went outside to chill and smoke a pack of cigarettes.
How could I turn this handicap into an advantage? I sat for a while, watching the few cars that Wisconsonites call “traffic“, and tried to distill my knowledge and experience of this game down to its roots. I needed a cheat sheet. A primer of bullet points I could remember when the going got tough. Something I could share with all girl V:TESers.
As a follow-up to the Epiphany FAQ from a few weeks ago, here are some more questions and answers regarding merging vampires in general:
- Question: If a merged vampire gets burned, can I use Possession to bring back the merged vampire back to the ready region.
- Answer: No, you cannot. You can can pick one of the two vampires (the basic or the advanced version) to move it back to the ready region. Vampires remember nothing after a trip through the ash heap. That includes memory of being merged.
- Reference: [LSJ-20050423]
- Q: If the basic version of a vampire has +1 bleed and the advanced version has also +1 bleed, what the bleed modifier for the merged vampire?
A: The merged vampire has +2 bleed. The +1 bleed modifier of the basic and the advanced vampire is not a conflicting attribute/trait (like sect or title), and thus in the merged version they are added up. The same would apply for similar traits like strength or non-titled(!) votes.
- Q: If a vampire in the ready has acquired the Black Hand trait and I merge the vampire (with the advanced or basic version), does the vampire loose the Black Hand trait?
- A: He does not loose the Black Hand trait. The Black Hand trait is not tied a requirement like a sect or a title, and therefore the merged version inherits the trait from version already in play. This different than, for example, for the Anarch trait, which is tightly coupled with the Independent sect. That is, if the base vampire already in play is Anarch, and the advanced vampire belongs to a non-independent sect, then the merged vampire changes sect to the non-Independent sect, and thus the Anarch trait is lost.
- Q: Can I merge a vampire that is in torpor?
- A: Yes, you can merge a torporized vampire. The rules [section 1.5] state the vampire only needs to be controlled to be the target of a merge. On the other hand, you cannot merge a vampire that is already contested, because the contested vampire is not considered to be in play for any other purpose than contesting.
- Q: Another player controls the basic version of a vampire. If I move the advanced version of that same vampire to the ready region, do we contest the vampire?
- A: Yes, there’s a contest then. The rules [section 1.5, again] state that the vampires (both the base and advanced version) are considered to be the same vampire with regards to contesting.
The Tupdog deck archetype has emerged after the Legacy of Blood expansion — containing the namesake of this archetype, the non-unique Gargoyle Tupdog — was released in late 2005. Since that time this deck archetype has won numerous tournaments including the South American Continental Championship 2014, the Italian ECQ 2013, and national championships in Brazil (2007 & 2013) and Norway (2007). The deck is a rush combat deck /w some added bleed capabilities based on the Tupdog vampire. It is quite a unique deck type, since Tupdog vampires burn after a round of their existence, and new Tupdogs need to be influenced out every turn to keep the deck’s main engine going.
How to win with them
The Tupdog is quite a unique vampire type. It can just act for a turn, but has several distinctive features:
- they are non-unique vampires, i.e. you can have multiple Tupdogs in play.
- they are burned at the end of the next minion phase. So they have one turn to act, and may block one (or more) time(s). On the other hand, for every Tupdog burned this way, another vampire is moved from your crypt to your ready region.
- they are Tremere antitribu slaves, i.e. they act freely (especially take directed actions only if you control a ready Tremere antitribu.
- they have both superior Visceratika and superior Potence, which is quite powerful for 1 cap vampire, and Visceratika cards costs the Tupdog one less blood to play.
- the Tupdog has a built-in Rush ability, so cards for attacking other minions (e.g. Frontal Assault, Bums Rush, Haven Uncovered, etc.) are usually not needed.