“I bleed you for one. With +1 strength!” — Oortje (dutch VtES player) using the other kind of stealth.
White Wolf Acquires Vampire CCG From Wizards Of The Coast
ATLANTA, Ga. — White Wolf, best known for its roleplaying game Vampire: The Masquerade, has acquired the license for production of its collectible card game Vampire: The Eternal Struggle from former licensee Wizards of the Coast.
Designed by Magic: The Gathering creator Richard Garfield, Vampire: The Eternal Struggle adapts White Wolf’s popular roleplaying game to the CCG format with over 1,000 cards depicting various aspects of the World of Darkness. The advanced strategy and social elements of Vampire: The Eternal Struggle earned it a 1999 selection as one of the ten best CCGs by InQuest Magazine.
“Vampire: The Eternal Struggle has always been regarded as one of the best, if not the best, strategy CCG. Expert CCG players who are looking for a card game with more play strategy inevitably get hooked on Vampire: The Eternal Struggle once they play.” said Steve Wieck, White Wolf President.
White Wolf’s first Vampire CCG release will be a heavily revised edition of the sold-out Sabbat set. The new edition Sabbat will be redesigned to include plenty of new cards plus some older cards that are in high demand. The set will include Booster Packs plus Pre-Constructed Starter Decks so new players can get an easy introduction to the complex, strategic game play of Vampire: The Eternal Struggle.
New and old Vampire: The Eternal Struggle players will continue to be able to take part in over a hundred worldwide tournaments each year. White Wolf has recognized the Vampire: Elder Kindred Network (V: EKN) as its official player-community support organization. V:EKN is active in organizing player communities in major cities around the world, hosting tournaments and maintaining player rankings for the V:TES player community.
On March 19th, 2011 the VtES Las Vegas Regional Qualifier was held in Las Vegas, Nevada (USA) with 23 players attending the qualifier tournament. The final standings after 3 rounds and the finals were as follows:
1. David Tatu (USA) — 2 GW 5.5 VP — 3 VP — Toreador Aus/Cel Gun
2. Matt Wedge (USA) — 2 GW 5 VP — 2 VP — Toreador/Ventrue Deflectors/Vote
2. David Litwin (USA) — 1 GW 6 VP — 0 VP — Kiasyd G4/5 Stealth Bleed w/ tricks
2. Dennis Lien (USA) — 1 GW 5.5 VP — 0 VP — Theo Bell/Beast Rush Combat
2. Matt Strehlow (USA) — 1 GW 4.5 VP — 0 VP — Brujah/Ventrue G4/5 Vote
Congratulations to David for his win of the Las Vegas Qualifier 2011. The final standings as well as the tournament winning deck were posted in the VEKN forum; some pictures of the Las Vegas Qualifier have been posted by Pagan.
For those who haven’t seen this, this is the full version of the classic German horror movie “Nosferatu” (1922) directed by F.W. Murnau. Please take look at the YouTube channel Lucky Strike 502 which hosts more public domain films like “Night of the Living Dead” (1969) or “M – Eine Stadt sucht seinen Mörder” (1932).
.. if a minion uses a Zip Gun to maneuver (so he’s committed to use the gun as a strike), he does not take the damage inflicted to himself, if the opposing minion prevents the vampire from actually striking with the gun, for example if the opposing minion plays Immortal Grapple.
The same applies to the situation where the vampire with the Zip Gun has been committed to the strike (by maneuvering), but the gun is stolen or destroyed with First Strike.
The reason is the actual card text of Zip Gun, which states that the “bearer takes 1 damage during strike resolution when striking with this gun“. So, if the minion with the Zip Gun cannot strike with the gun anymore (even if was committed to use the gun before), he does not take the damage.
Reference: VtES Usenet Newsgroup.
As reported by the webzine Flames Rising White Wolf is putting together a Vampire: The Masquerade 20th Anniversary Edition. The release of the book is scheduled for the Grand Masquerade convention later this year, but there’s no revive of the Vampire: the Masquerade game line. Also, this anniversary book is based on the first 20 years of the now-classic VtM role playing game, sort of a “best of” compendium, but it’s not directly related or a preview to the upcoming multiplayer-online RPG which is currently in development.
Is this a sign of hope for a revive or reprint of Vampire: the Eternal Struggle? Not really, I think, but hey, the 20th anniversary of VtES is only due to 2014!
Here are the decks of the Gelsenkirchen VtES League 2011 from the meeting on March 16th, 2011 (prey is from left to right, from top to bottom):
Left: The Midcap Anarchs, designated for greatness as Anarchs, played Kinner were squashed brutally by mindless zombies.
Right: Ralf had a slow start with his Daughters playing Shattering Crescendo, and couldn’t prevent Frank from taking two VPs.
Left: Frank played a G4/5 Obf/Pre non-nonsense Bleed deck, which faced little opposition early on.
Right: Martin’s problem were his bleeding Malkavians being back-rushed by the Shambling Hordes, and of course predator bleeding harder than he did himself.
Left: Thomas played a Shambling Hordes deck (with Sudario Refraction). He first got himself some breathing room when back-rushing the Malkavians, then dealt swiftly with the Anarchs before him, which secured him the first VP at the table. Then Thomas turned back again, but run into several Strike: Combat Ends by Frank (who had ousted Martin before), which sealed his fate.
In the heads-up it was a fight in the open. Neither had enough intercept to block anything meaningful, so it was up to card drawing, if Frank won the table, or it was split between Frank and Ralf. In the end, Ralf drew the pair of Shattering Crescendos to put the last two Frank’s vampire into torpor.
Results: Frank 2 VP, Ralf 2 VP,