“Of all the Kindred, the Nosferatu most resemble the Beasts they hide within. But the clan is far more than a motley assembly of twisted freaks. From their first nights to their modern incarnation as informants and spies, the Sewer Rats have as many secrets of their own as they have gathered from other Kindred. Up from the storm drains and tunnels they scuttle, but whether as ally or foe remains to be seen.” — Clanbook: Nosferatu (Revised) (2000)
More Full Bleed cards (as presented on vekn.net). The creator of these VTES card variants, self-biased, has posted a few new of these “Full Bleed” cards, this time with an emphasis on cards different crypt card layouts.
The full post has three additional vampires (Yasmin the Black, Aisata Swanou, and Shahara al-Rashwa with the same set of variations.
In the World of Darkness, Ceoris was a chantry operated by the Tremere. Ceoris was located in the mountains of central Transylvania, and was dedicated in a ritual by a group of seven wizards in 980 AD, when the House Tremere was still a group of mortal mages. Those mages were Tremere, Goratrix, Etrius, Meerlinda, Arundinis, Anguisa and Ponticulus.
Ceoris was the primary chantry of the Tremere for centuries, even after the House of Tremere was formed in the vampire clan we know today. It was the site of Goratrix’s research that led him to perform the ritual that transformed Tremere and the original Council of Seven into vampires, and was the haven of Tremere and Etrius for centuries to follow. It was also the birthplace of the Gargoyles and other Thaumaturgical innovations.
During the Middle Ages, Transylvania was the battleground of the War of Omens between Tremere and the Tzimisce, and Ceoris was one of the main strongholds against the Tzimisce. In the late Middle Ages and early Renaissance, the Anarch Revolt and especially the uprising of the Gargoyles along with the ongoing war with the Fiends put Ceoris into a very perilous position. This forced Etrius’ hand and he relocated the Tremere’s headquarter from Ceoris to Vienna. Within a century, Ceoris was entirely abandoned, and by the time of the modern nights nothing but ruins would remain.
- Clanbook: Tremere Revised
- Transylvania by Night
- Transylvania Chronicles
The Ventue Lawfirm deck archetype is along with the Malkavian Dominate/Obfuscate Bleed deck of the oldest existing (and successful) deck types in VtES. Lately the Ventrue Lawfirm has seen a tremendous comeback due to the new crypt choices that came along with the “Keepers of Tradition” expansion. The name derives from the Ventrue appearance as politicians and lawyers, and their ability to set and push a political agenda.
- .. bloat with Govern the Unaligned, Enchant Kindred, Voter Captivation and Parity Shift,
- .. bleed with inherent bleed modifiers (e.g. Queen Anne or Arika) or the Dominate and Presence based actions and action modifiers, and
- .. push political actions through like Parity Shift, Kine Resources Contested and Banishment using the Presence-based action modifiers, inherent titles and other permanents.
- May 16th, 2015
- 13:00 – Registration
- 13:15 – First Round
- 15:45 – Second Round
- 18:30 – Final Round (in parallel: Red Sign storyline)
- Neskuchniy sad
Leninskiy prospect, 24
Moscow, Russian Federation
- Neskuchniy sad
- 2 rounds + final
- Time Limit:
- 2:15h each
- Entry Fee:
- 100 Rubel
- The tournament allows the use of the new PDF expansions, provided the cards are printed with a color printer, and they are sleeved in opaque card sleeves.
- The deck for the storyline game may differ from the deck used in the main tournament.
“Eternity is not merely about power. Power makes up only one part of the Ventrue’s world, though it is an extremely important part. The vampires of Clan Ventrue understand that power has value only as a means to an end, not an end itself. Thus they use their vast resources to extend their reach, all the while watching and waiting for the right moment — the right moment to strike. For there are even worse things in this world than vampires, and the Ventrue know they are the only hope.” — Clanbook: Ventrue (1995)
Today (April 16th, 2015), the VEKN revealed the last card from the Storyline Rewards expansion. As usual the card will be tournament legal a month after its release, that is May 16th, 2015. But read the full post for yourself:
This is the final card from the Storyline Rewards 2015 mini-set. It was held from the main release as we were still waiting for its artwork. The previous artist assigned to this card ran to unforeseen complications, so Ginés Quiñonero stepped up and got the artwork done.
As for the card itself, it is the Advanced version of Masika. The card’s origins start in a storyline event in Lisbon, Portugal in May of 2009, regarding the conflict in the power vacuum that appeared after Monçada’s final death:
This storyline continued in the Friday 13th Storyline at the 2009 EC, where Masika was rewarded for his assistance of the Tremere by being granted the domain of Lisbon:
- Masika Advanced. Size: 2,04 MB (PDF)